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7 PM – Python Game Development – Sebastian

September 11, 2023 @ 7:00 pm - 8:00 pm

Today We Did
  1. Fixed player direction code
  2. Added cloud types
  3. Destroy clouds & birds when they go off our screen, so we don’t have millions of unseen images, slowing down our game
  4. Began setting up variables for different game modes
  5. You can always find the code we wrote in class in my Gitlab repository here:
    https://gitlab.com/gsugiart/mon-7-pm-dragon-birdie/-/tree/MON-7PM-Sebastian
  6. In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
  1. Homework: View my code in the repository linked above to get a better idea of what I’m talking about.
    1. In your constructor, create a new attribute called game_mode which will be set to one of the two game modes we created in class (GAME_LANDING_PAGE, and GAME_IN_SESSION). It’s your job to choose which global variable it should be set to in the beginning of the game (where should the game start at?).

Details

Date:
September 11, 2023
Time:
7:00 pm - 8:00 pm
Event Categories:
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