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2 PM – Python Game Development – Sebastian
January 13 @ 2:00 pm - 3:00 pm
Today We Did
- Completed the motion for Tube & Coin classes (movement is just changing the x & y attributes)
- Gave coins multiple images to blit while playing the game (cycle through list of images)
- Started adding hit boxes for all classes
- You can always find the code we wrote in class in my Gitlab repository here:
https://gitlab.com/gsugiart/sat-2-pm-dragon-birdie/-/tree/Sebastian?ref_type=heads - AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
- In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
- Homework: Recall we added a rectangle hitbox to our Player class in player.py, now add similar rectangles to all our other sprites (tube & coin).