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5 PM – Python Game Development – Darin
April 8 @ 5:00 pm - 6:00 pm
What We Did Today:
- Changed the direction of the fireball depending on the player direction
- Made the birds disappear when the fireball collided with them
- Re explained why the timer works differently for the fireball
- Added an extra feature to the parameter for groupCollide so that different things can happen when two different sprites collide
- Added a score variable to keep track and learnt how to make the text for the score appear using pygame.font.SysFont()
- Will learn about game modes next week!
Homework:
# for your homework, I want you to make a new method called create_fireball_with_skill that lets you shoot 2 fireballs at once when you press the e key (instead of the space key) # You can check if the e key is pressed using if keys_pressed[pygame.K_e]: # You don't have to change anything compared to the create_fireball method, you just need to add an extra fireball into the fireball group at the same time but with a different y position.
# We will go over this in more detail on Monday!
when you are done submitting this, by Sunday night I will leave comments to your homework so you will need to update your project from the upper left, and if it asks you to merge, merge yours
Notes:
If you have any questions, feel free to email me at ddjapri@ayclogic.com