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6 PM – Advanced Python Game Development – Sebastian

May 14 @ 6:00 pm - 7:00 pm

Today We Did

  1. Continued creating the enemy class
  2. Reviewed dictionaries to shorten the amount of code we need
  3. Reviewed static methods (static just means you don’t need to make an object to call the method)
  4. You can always find the code we wrote in class in my Gitlab repository here:
    https://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024
  5. AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
  6. In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
  1. Please be ready to answer the homework question in class next week.
  2. Homework: The homework will only be one question, so I want you to spend 5-10 minutes trying to find the answer before you give up. It’s ok if you come to class without knowing the answer, but I want you to try and really think about 
  3. Question: How many times is update called for every class that has it?
  4. Hints:
    1. The answer is an integer, a whole number like 1/2/3/etc.
    2. The answer is stored in a variable that we created.
    3. Another way of thinking about this is how exactly pygame determines how many images are drawn, which we have to tell it somehow in main.py

Details

Date:
May 14
Time:
6:00 pm - 7:00 pm
Event Categories:
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