- This event has passed.
7 PM – Advanced Python Game Development – Sebastian
July 9 @ 7:00 pm - 8:00 pm
Today We Did
- Modify EnemyTank to inherit from Tank
- Create Wall Class
- Display the map of the game with the wall sprites
- Force the Tanks to stay in place if run into a wall
- Find the code for the Tank Game here: https://gitlab.com/latishasumardy/tankgame_tues6pm
- AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
- In case you need anything, please email me at latisha@ayclogic.com
Homework
1. Create a file called enemy_turret.py for the EnemyTurret class which: a. inherits from the Turret class (like how we did it for EnemyTank) b. uses the assets/Enemy_Tanks/Type_1/EnemyTank_1_Turret_0.png for the image 2. In EnemyTank, override the create_turret() function to make a new EnemyTurret when called.