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5 PM – Python Game Development – Darin

June 3 @ 5:00 pm - 6:00 pm

What We Did Today:

  1. Added a coin that rotates, through adding the coin group with the same logic as the tubes.
  2. Learnt how to fix merge requests (conflicts)
  3. Assigned team members and explained details on the final project.

Homework:

  1. Create a project proposal with your partner (communicate with each other via email)
    1. Here is the format for the proposal:
      1. Title of Game
      2. List of assets: (Game Assets like the PNG files) + (Audio files for back ground music and sound effects)
      3. Storyline of the game
      4. Game Mechanics
      Like how do players win or lose, how many players are in the game,          what the enemies are like, if they can die, are there any projectiles?          How is the game animation, do the players move in one direction or          any direction? You want to cover EVERY single detail in the game.
      5. Timeline for project completion – the project should be done in 9 WEEKS
    2. Here are where you can find the assets:
      1. https://opengameart.org/ – FREE GAME ASSETS
      2. https://graphicriver.net/ – PAID GAME ASSETS
      3. https://audiojungle.net/ – Background Music Assets
      4. Free sound effects (sounds for when things happen in game like collisions): https://drive.google.com/drive/folders/1IRf4aOifVHHRO7vbd0Yrc5nYwbV1msuJ?usp=sharing
      tip: for searching the assets, you could type in something like “Dragon Game Assets”, or “SpaceShip Game Assets”
  2. Example of a project proposal (You don’t have to copy the exact style, this is just a rough example): https://docs.google.com/document/d/1wrFWKXBHGe7RTjlbHXs78FiQ4-Wfc_1RK8ZevsN9dZw/edit?usp=sharing

IMPORTANT NOTES:

You can contact me via ddjapri@ayclogic.com for any questions or concerns.

Details

Date:
June 3
Time:
5:00 pm - 6:00 pm
Event Categories:
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