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6 PM – Advanced Python Game Development – Sebastian
May 7 @ 6:00 pm - 7:00 pm
Today We Did
- Continued adding images for “game in session” before enemies are drawn
- Started Tower class and began understanding how the class will work
- You can always find the code we wrote in class in my Gitlab repository here:
https://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024 - AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
- In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
- Homework: Add code to load the other 2 tower images in tower.py, in the Tower class constructor.
- If tower type is “magic”
- Load from: assets/images/magic-tower-game-assets/PNG/3.png
- Attack damage: 7
- If tower type is “spear”
- Load from: assets/images/support-tower-game-assets/PNG/8.png
- Attack damage: 12
- If tower type is “magic”