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6 PM – Advanced Python Game Development – Sebastian

May 28 @ 6:00 pm - 7:00 pm

Today We Did

  1. Refined sprite movement using Julian’s improvements
  2. Added waves for the game
  3. Added health counter and images above enemy
  4. You can always find the code we wrote in class in my Gitlab repository here:
    https://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024
  5. AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
  6. In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
  1. Homework: Add rectangle bounds for enemies
    1. Add rectangle to sprite as attribute called self.rect
    2. Update rectangle x/y to be sprite’s x/y
    3. Kill sprite when out of bounds (make use of is_out_of_bounds method)

Details

Date:
May 28
Time:
6:00 pm - 7:00 pm
Event Categories:
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