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6 PM – Advanced Python Game Development – Sebastian
May 28 @ 6:00 pm - 7:00 pm
Today We Did
- Refined sprite movement using Julian’s improvements
- Added waves for the game
- Added health counter and images above enemy
- You can always find the code we wrote in class in my Gitlab repository here:
https://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024 - AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
- In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
- Homework: Add rectangle bounds for enemies
- Add rectangle to sprite as attribute called self.rect
- Update rectangle x/y to be sprite’s x/y
- Kill sprite when out of bounds (make use of is_out_of_bounds method)