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6 PM – Advanced Python Game Development – Sebastian
June 4 @ 6:00 pm - 7:00 pm
Today We Did
- Finished all Enemy functionality!
- Began thinking about how towers will work
- Began thinking about how fireballs will work (and pretty much finished)
- You can always find the code we wrote in class in my Gitlab repository here:
https://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024 - AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/
- In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
- Homework: Inside our new Fireball class, add the following functionality:
- kill Fireball sprites if out of bounds
- add rectangle attribute
- update rectangle x/y
- blit image