- This event has passed.
6 PM – Python Game Development – Sebastian
January 9 @ 6:00 pm - 7:00 pm
Today We Did
- Reviewed how to blit text from strings to screen
- Finished creating credit page
- Completed code to draw count down
- You can always find the code we wrote in class in my Gitlab repository here:
https://gitlab.com/gsugiart/tue-6-pm-flappy-bird/-/tree/Sebastian?ref_type=heads - Keep in mind AYC Logic’s observed holidays are found here:
https://www.ayclogic.com/observed-holidays/ - In case you need anything, feel free to email me at sebastian@ayclogic.com
Homework
- Homework: Project proposal time! Please copy/paste the requirements into your project proposal Google Document & answer each.
- Requirements:
- Title of the game
- For now only paste a link to the game assets (DO NOT PURCHASE YET) from https://graphicriver.net/ or https://opengameart.org.
- For now only paste a link to the game audio (DO NOT PURCHASE YET) from https://audiojungle.net.
- Come up with full game story/flow which must at least include:
- How to win
- How to lose/die
- How many players.
- How many enemies. How can the enemy die. How do they move
- Is there projectiles (like fireballs or other objects that can be launched or do damage).
- Keep in mind that the game can’t be too difficult, since we only have 2 months.
- Examples of previous games: https://www.ayclogic.com/python-games-gallery.
- Requirements: