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6 PM – Scratch 2 – Yitong
September 13, 2022 @ 6:00 pm - 7:00 pm
Today we:
- Added code to stop the Rocketship sprite and Asteroid sprite when the game is over.
- Added code so when the Rocketship sprite touches the FireballPowerUp clone, the clone gets deleted and the Fireball variable goes up by one.
- Added an AsteroidCreationDelay variable.
- Added code that made the AsteroidCreationDelay decrease in the backdrops.
Homework:
- When the Rocketship sprite touches a BombPowerUp clone, delete the clone and make the Bomb variable go up by 1.
- Add a timer in the backdrops. Make sure the timer starts at 0. After 1 second, make the timer go up by 1.
Email me if you need help: yitong@ayclogic.com
Mr. Gamas’ email: gamas@ayclogic.com