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7 PM – Intro To Java – Darin

August 5 @ 7:00 pm - 8:00 pm

What We Did Today:

  1. Started on the Monster Inheritance project, implement all functionalities except for the play method().

Homework:

  1. Create the start of the play() method.
  2. After printing out the header “ADD PLAYER”, get input from the shell after asking the user what monster they want to fight
  3. Check the input by using .get(), where .get() returns the monster object if the key exists, and null otherwise.
  4. Print out “Monster exists” if .get() works to get a valid monster, and “Monster %s does not exist in the system. Please try again.” otherwise
  5. You will want to name the input for the monster as monsterKey

Sample output:

PLAY GAME
Enter player name: darin
Enter player name: 100

darin has 100 health remaining.
Please select one of the following monsters:
Troll – 75 health – 10 max attack
Goblin – 30 health – 5 max attack
Dragon – 100 health – 20 max attack
Enter your selection (Enter ‘stop’ to end the game): trol
Monster trol does not exist in the system. Please try again.

darin has 100 health remaining.
Please select one of the following monsters:
Troll – 75 health – 10 max attack
Goblin – 30 health – 5 max attack
Dragon – 100 health – 20 max attack
Enter your selection (Enter ‘stop’ to end the game): troll
Monster exists

darin has 100 health remaining.
Please select one of the following monsters:
Troll – 75 health – 10 max attack
Goblin – 30 health – 5 max attack
Dragon – 100 health – 20 max attack
Enter your selection (Enter ‘stop’ to end the game): Troll
Monster exists

darin has 100 health remaining.
Please select one of the following monsters:
Troll – 75 health – 10 max attack
Goblin – 30 health – 5 max attack
Dragon – 100 health – 20 max attack
Enter your selection (Enter ‘stop’ to end the game):

Notes:

If you have any questions, you can email me at ddjapri@ayclogic.com

AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/

Details

Date:
August 5
Time:
7:00 pm - 8:00 pm
Event Categories:
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