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7 PM – Python OOP – Darin
January 7 @ 7:00 pm - 8:00 pm
What We Did Today:
- Reviewed how OOP works, and finished the supermarket application project
- Got started on MonsterInheritance project and learnt a bit about inheritance
Homework:
""" Your homework is to implement option 2, looping over self.monsters, such that it prints like this: Please select one of the following 1. Add Monster 2. List all monsters 3. Play Adventure Enter your selection (Enter 'exit' to quit): 2 - Dragon - 100 health - 50 Max attack - Troll - 50 health - 20 Max attack - Water Golem - 30 health - 20 Max attack - Cyclops - 60 health - 30 Max attack If the user enters "3" as a selection, prompt the user for their name, and their health, and store these two variables as self variables in other words, create two new attributes inside of def __init__ of the MonsterSystem class """
Notes:
You can contact me at ddjapri@ayclogic if you have any questions!