2 PM – Python Object Oriented Programming – Sebastian
Today We Did Created entire Bird class that flaps birds wings Blit random bird to screen each time program is run You can always find the code we wrote in class inRead More...
Today We Did Created entire Bird class that flaps birds wings Blit random bird to screen each time program is run You can always find the code we wrote in class inRead More...
Today We Did Added more functionality to player class Flapping wings by cycling through images list Added gravity by decrementing y attribute by a constant value You can always find the codeRead More...
Today We Did Handled new logic for drawing play button Learned how to check mouse position and if mouse was clicked You can always find the code we wrote in class inRead More...
Today We Did Created logic for player, tube, and coin collisions Added modes to player for flying & dizzy You can always find the code we wrote in class in my GitlabRead More...
Today We Did Added audio, and background music Made rectangle move with image to handle full group collisions for everything Created placeholder methods for all future game modes, including the drawing ofRead More...
Today We Did Class set up new repository Blitted background image Created Tube class You can always find the code we wrote in class in my Gitlab repository here: https://gitlab.com/gsugiart/tue-6-pm-dragon-birdie/-/tree/TUE-6PM-Sebastian In caseRead More...
Today We Did Encapsulated blitting play button, logo, and credit button to their own methods Created logic to check mouse position when clicking on play button You can always find the codeRead More...
Today We Did Developed algorithm to create tubes based on timer (both downwards and upwards Used math to find correct position of sprites to remove them when they go off of theRead More...
Today We Did Added rectangles to all classes Removed sprites when they go off screen Added giant fireballs Learned about & created event listeners You can always find the code we wroteRead More...
Today We Did Handled game resets between game modes Developed methods for win & lose landing pages You can always find the code we wrote in class in my Gitlab repository here:Read More...